🎬 Overview
This promotional video announced a major gameplay update for Space Tapper*, a Telegram in-app game within the Fintopio ecosystem. The game challenges players with tap-to-dodge mechanics, rewarding them with HOLD Points that boost engagement. The update introduced gem collection and the ability to redeem gems for extra play sessions via Telegram Stars.
The video needed to clearly showcase these new features while maintaining the game’s visual identity. Released on X (formerly Twitter) and Telegram, it included a fully localized Russian version to reach the platform’s wider audience. The challenge was that many UI elements were inaccessible as design files, existing only within Telegram’s proprietary code.
To solve this, I reconstructed the interfaces manually in Figma based on live product references, ensuring visual accuracy and consistency with the existing game environment. The final animations balanced technical authenticity with an engaging marketing style, making the new features immediately clear to both new and returning players.
*Disclaimer |
⚠️ Work created for Fintopio. All rights reserved by Fintopio. |
👩💻 My Role
Motion Designer | Creative Lead

Designed and animated the full video sequence from scratch in After Effects
Rebuilt proprietary Telegram UI components in Figma for animation use
Updated UI layouts to reflect new product features accurately
Tailored visuals to marketing guidelines and platform-specific requirements
Directed localization efforts for the Russian version in collaboration with copywriters
📩 Deliverables
1x MP4 English version
1x MP4 Russian localized version
English |
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Russian |
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⚡Challenges

Understanding the Constraint
Key UI assets were unavailable due to Telegram’s proprietary system, limiting direct export or design file access.Strategic Solution
Decided to reconstruct UI manually in Figma from live gameplay references to match the game’s look and feel exactly.Creative Execution
Balanced precise UI simulation with clear visual storytelling to explain updates within 30 seconds.Final Breakthrough
Delivered both English and Russian videos, optimized for Telegram and X, ensuring brand consistency and platform compatibility.
🧰 Tools Used

Figma – UI reconstruction, style frames, localization review
After Effects – Animation and motion design
Element 3D – 3D design / animations
HandBreak – Compressor
✅ Outcome
Produced two polished MP4 videos in English and Russian
Optimized aspect ratios for Telegram and X
Maintained visual fidelity despite missing source assets
Strengthened engagement through clear and concise feature presentation
🎨 Design Considerations
Ensured visual continuity with previous Space Tapper content while adapting to the new UI update
Created simplified visual storytelling to clearly communicate gameplay changes in under 30 seconds
Balanced technical accuracy (game mechanics) with marketing clarity to appeal to casual users
Collaborated across departments to manage asset handoffs efficiently in a fast-paced environment