
Personal
2023
Ramen Bowl
3D ramen bowl with dynamic animation and considered textures. Personal work where the brief was: make it look like it smells good.
Role
3D modeler
Platform
Year
2023
Timeline
Overview
The render should make you hungry. That was the entire brief.
A 3D ramen bowl built in Blender as a personal exercise in food modelling, texture work, and animation. The goal was sensory: the render needed to communicate temperature, steam, and appetite before anyone read a caption.
Material work pushed beyond default shaders. Broth translucency, noodle surface tension, egg yolk softness — each element modelled with the kind of material obsession that client-facing food and product work demands.


Skills
Skills Demonstrated
Food modeling and texturing
Dynamic animation principles
Cultural design authenticity



Learning
Key Learnings
Key Challenge
Creating appetizing food textures that looked realistic and appealing while maintaining good animation performance.
Solution
Careful attention to surface details and lighting that enhances the food's natural textures, combined with subtle animation that adds life without distraction.
Behind the Scenes
This piece was influenced by Nicky Blender's tutorials, and reflects my growing expertise and my journey into the cultural facets of my new home in London.
Tools



